Devlog: Episode 2
Studio Tinkerhaus Studio Tinkerhaus

Devlog: Episode 2

Join the team as we share how our initial ideas for mechanics have transformed into a working alpha prototype!

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Devlog Episode 1
devlog, game development Studio Tinkerhaus devlog, game development Studio Tinkerhaus

Devlog Episode 1

Welcome to our first devlog for Bones: Wandering Soul!

In this video, we take you on a journey from the initial concept of our game to the first lines of code. Discover how we have begun transforming our creative vision into a playable experience.

Open article to view episode.

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First ALPHA PLAYTEST
game development, playtest, meet and greet, melbourne Studio Tinkerhaus game development, playtest, meet and greet, melbourne Studio Tinkerhaus

First ALPHA PLAYTEST

Want to be among the first to play Bones: Wandering Soul?

We are excited to announce our first playtest of the Bones: Wandering Soul alpha prototype will be taking place at SAE University College, Melbourne, on Friday 20th of September!

This session will allow you the opportunity to meet some of the developers and test out an early level in the game, featuring some of the unique mechanics to our main character.

We look forward to seeing you there for some delightfully disjointed fun!

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